Abstract
Properties |
public Dflydev\DotAccessData\Data $data
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Methods |
public __clone() Clone the current node and its children WARNING: This is a recursive function and should not be called on deeply-nested node trees! |
public __construct() |
public appendChild(League |
public static assertInstanceOf(League |
public children() : iterable
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public detach() : void |
public detachChildren() : void Detaches all child nodes of given node |
public firstChild() : ?League |
public getDepth() : int |
public hasChildren() : bool |
public insertAfter(League Inserts the $sibling node after $this |
public insertBefore(League Inserts the $sibling node before $this |
public iterator(int $flags = 0) : League |
public lastChild() : ?League |
public next() : ?League |
public parent() : ?League |
public prependChild(League Adds $child as the very first child of $this |
public previous() : ?League |
public replaceChildren(iterable $children) : void Replace all children of given node with collection of another
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public replaceWith(League |
public walker() : League |
Properties |
protected int $depth = 0
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protected ?League
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protected ?League
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protected ?League
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protected ?League
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protected ?League
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Methods |
protected setParent(?League |
Methods |
public static assertInstanceOf(League |