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Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to/from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of java.awt.Color in Java; it can also be trivially provided to UIColor's +colorWithRed:green:blue:alpha method in iOS; and, with just a little work, it can be easily formatted into a CSS rgba() string in JavaScript.

This reference page doesn't carry information about the absolute color space that should be used to interpret the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most 1e-5. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ...

Generated from protobuf message google.type.Color

CloneableInstantiable
Methods
public __construct( $data = NULL)
 

Constructor.

  • param array $data { Optional. Data for populating the Message object.
    @type float $red
          The amount of red in the color as a value in the interval [0, 1].
    @type float $green
          The amount of green in the color as a value in the interval [0, 1].
    @type float $blue
          The amount of blue in the color as a value in the interval [0, 1].
    @type \Google\Protobuf\FloatValue $alpha
          The fraction of this color that should be applied to the pixel. That is,
          the final pixel color is defined by the equation:
            `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)`
          This means that a value of 1.0 corresponds to a solid color, whereas
          a value of 0.0 corresponds to a completely transparent color. This
          uses a wrapper message rather than a simple float scalar so that it is
          possible to distinguish between a default value and the value being unset.
          If omitted, this color object is rendered as a solid color
          (as if the alpha value had been explicitly given a value of 1.0).
    
    }
public Google\Protobuf\Internal\Message::__debugInfo()
public Google\Protobuf\Internal\Message::byteSize()
 
  • ignore
public Google\Protobuf\Internal\Message::clear()
 

Clear all containing fields.

  • return null
public clearAlpha()
public Google\Protobuf\Internal\Message::discardUnknownFields()
 

Clear all unknown fields previously parsed.

  • return null
public getAlpha()
 

The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: pixel color = alpha * (this color) + (1.0 - alpha) * (background color) This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset.

If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).

Generated from protobuf field .google.protobuf.FloatValue alpha = 4;

  • return \Google\Protobuf\FloatValue|null
public getAlphaUnwrapped()
 

Returns the unboxed value from getAlpha()

The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: pixel color = alpha * (this color) + (1.0 - alpha) * (background color) This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).

Generated from protobuf field .google.protobuf.FloatValue alpha = 4;

  • return float|null
public getBlue()
 

The amount of blue in the color as a value in the interval [0, 1].

Generated from protobuf field float blue = 3;

  • return float
public getGreen()
 

The amount of green in the color as a value in the interval [0, 1].

Generated from protobuf field float green = 2;

  • return float
public getRed()
 

The amount of red in the color as a value in the interval [0, 1].

Generated from protobuf field float red = 1;

  • return float
public hasAlpha()
public Google\Protobuf\Internal\Message::jsonByteSize( $options = 0)
 
  • ignore
public Google\Protobuf\Internal\Message::mergeFrom( $msg)
 

Merges the contents of the specified message into current message.

This method merges the contents of the specified message into the current message. Singular fields that are set in the specified message overwrite the corresponding fields in the current message. Repeated fields are appended. Map fields key-value pairs are overwritten. Singular/Oneof sub-messages are recursively merged. All overwritten sub-messages are deep-copied.

  • param object $msg Protobuf message to be merged from.
  • return null
public Google\Protobuf\Internal\Message::mergeFromJsonString( $data, $ignore_unknown = false)
 

Parses a json string to protobuf message.

This function takes a string in the json wire format, matching the encoding output by serializeToJsonString(). See mergeFrom() for merging behavior, if the field is already set in the specified message.

  • param string $data Json protobuf data.
  • param bool $ignore_unknown
  • return null
  • throws \Exception Invalid data.
public Google\Protobuf\Internal\Message::mergeFromString( $data)
 

Parses a protocol buffer contained in a string.

This function takes a string in the (non-human-readable) binary wire format, matching the encoding output by serializeToString(). See mergeFrom() for merging behavior, if the field is already set in the specified message.

  • param string $data Binary protobuf data.
  • return null
  • throws \Exception Invalid data.
public Google\Protobuf\Internal\Message::parseFromJsonStream( $input, $ignore_unknown)
 
  • ignore
public Google\Protobuf\Internal\Message::parseFromStream( $input)
 
  • ignore
public Google\Protobuf\Internal\Message::serializeToJsonStream( $output)
 
  • ignore
public Google\Protobuf\Internal\Message::serializeToJsonString( $options = 0)
 

Serialize the message to json string.

  • return string Serialized json protobuf data.
public Google\Protobuf\Internal\Message::serializeToStream( $output)
 
  • ignore
public Google\Protobuf\Internal\Message::serializeToString()
 

Serialize the message to string.

  • return string Serialized binary protobuf data.
public setAlpha( $var)
 

The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: pixel color = alpha * (this color) + (1.0 - alpha) * (background color) This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset.

If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).

Generated from protobuf field .google.protobuf.FloatValue alpha = 4;

  • param \Google\Protobuf\FloatValue $var
  • return $this
public setAlphaUnwrapped( $var)
 

Sets the field by wrapping a primitive type in a Google\Protobuf\FloatValue object.

The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: pixel color = alpha * (this color) + (1.0 - alpha) * (background color) This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).

Generated from protobuf field .google.protobuf.FloatValue alpha = 4;

  • param float|null $var
  • return $this
public setBlue( $var)
 

The amount of blue in the color as a value in the interval [0, 1].

Generated from protobuf field float blue = 3;

  • param float $var
  • return $this
public setGreen( $var)
 

The amount of green in the color as a value in the interval [0, 1].

Generated from protobuf field float green = 2;

  • param float $var
  • return $this
public setRed( $var)
 

The amount of red in the color as a value in the interval [0, 1].

Generated from protobuf field float red = 1;

  • param float $var
  • return $this
Properties
protected $alpha = NULL
 

The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: pixel color = alpha * (this color) + (1.0 - alpha) * (background color) This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset.

If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).

Generated from protobuf field .google.protobuf.FloatValue alpha = 4;

protected $blue = 0
 

The amount of blue in the color as a value in the interval [0, 1].

Generated from protobuf field float blue = 3;

protected $green = 0
 

The amount of green in the color as a value in the interval [0, 1].

Generated from protobuf field float green = 2;

protected $red = 0
 

The amount of red in the color as a value in the interval [0, 1].

Generated from protobuf field float red = 1;

Methods
protected Google\Protobuf\Internal\Message::hasOneof( $number)
protected Google\Protobuf\Internal\Message::mergeFromArray(array $array)
 

Populates the message from a user-supplied PHP array. Array keys correspond to Message properties and nested message properties.

Example:

$message->mergeFromArray([
    'name' => 'This is a message name',
    'interval' => [
         'startTime' => time() - 60,
         'endTime' => time(),
    ]
]);

This method will trigger an error if it is passed data that cannot be converted to the correct type. For example, a StringValue field must receive data that is either a string or a StringValue object.

  • param array $array An array containing message properties and values.
  • return null
protected Google\Protobuf\Internal\Message::mergeFromJsonArray( $array, $ignore_unknown)
protected Google\Protobuf\Internal\Message::readOneof( $number)
protected Google\Protobuf\Internal\Message::readWrapperValue( $member)
protected Google\Protobuf\Internal\Message::whichOneof( $oneof_name)
protected Google\Protobuf\Internal\Message::writeOneof( $number, $value)
protected Google\Protobuf\Internal\Message::writeWrapperValue( $member, $value)
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